Immersive Kinematics is a research group directed by Simon Kim and Mark Yim. This group is a unique team of engineering and design that expands the roles of architecture and engineering focusing on integrating robotics, interaction, and embedded intelligence in our buildings, cities, and cultures. In this capacity, new devices and new environments are continuously developed and deployed in the production of culture and art. The group has continually tested these prototypes within the domain of theatrical performance. Working with award winning organizations such as Pig Iron, Carbon Dance, The Dufala Brothers, Grace Kelly Jazz, and Opera Philadelphia, Immersive Kinematics has produced and designed multiple bespoke stage designs, nonhuman performers, and interactive instruments. With titles such as Nervous Matter, Little Prince, Orpheus and Eurydice, the collaborations have been presented to the public at venues such as the Slought Foundation, Traction Company, and the Annenberg Centre.
Visit our twin at www.Ibanezkim.com
Simon Kim is an Associate Professor in the School of Design at the University of Pennsylvania, and Principal of Ibañez Kim. As a researcher, his recent research has been an engagement with electronic devices, dynamic environments and urban space as a continually changing system. Simon has lectured internationally and published his work in multiple peer-reviewed journals and conferences. His research interests are the architectural implications of nonhuman agency, autonomous devices, and their translated design experiences. As an artist and designer, he has produced works on entropy, communication, and reconfiguration for the MoMA PS1, Socrates Sculpture Park, and the ICA.
Mark Yim is a Professor in the Mechanical Engineering and Applied Mechanics Department at the University of Pennsylvania. Prior to Penn, he was Principal Scientist at the Palo Alto Research Center (formerly Xerox PARC). Mark is also director of the ModLab, a research group that designs and builds small flying robots, self-assembling floating structures, modular self-reconfigurable robots and has demonstrated robots that can transform into different shapes, jump, climb, manipulate objects and reassemble themselves. His other research interests include product design, reactive art and architecture, origami, snake locomotion, urban search and rescue and mobile manipulation.